Lesson Planning

Engage and inspire students with interactive lessons. Using universal design for learning, increase student voice, choice, and agency. Help your young learners take ownership of their learning.

Digital Citizenship - Project Based Learning Plan

Driving Question Slide

Back to school looked different for virtual learners. During the emergency pandemic closure, Fairfax County Public School’s Summer Curriculum Development team pivoted. This lesson plan uses project based learning to introducing digital citizenship skills. Students work together to create norms for safe, balanced, and appropriate technology use.

Computer Science & Coding

Example Slide from Semester of Scratch Class

Scratch is a block-based visual programming language. Young computer scientists learn computational thinking and programming concepts when they create with Scratch. This lesson is one part of a 12-week asynchronous class. Over 12 weeks, learners go from having no experience with coding to creating full games in Scratch. They finish the class ready to create their own games and animations independently.